Champion Rotation
blitzcrank

Blitzcrank

the Great Steam Golem
Armor:24.38(+4 per level)
Health:582.6 (+95 per level)
Magic Resist:32.1 (+1.25 per level)
Health Regen:8.51 (+0.75 per level)
Attack Damage:61.54 (+3.5 per level)
MP:267.2 (+40 per level)
Attack Speed:0.625 (+1.13% per level)
MP Regen:8.5 (+0.8 per level)
Movement:325

Abilities

Mana Barrier

Mana Barrier

When Blitzcrank's life is brought below 20% health, he activates Mana Barrier. This creates a mana shield equal to 50% of his mana for 10 seconds. Mana Barrier can only occur once every 90 seconds.
Rocket Grab

Rocket Grab

Cost: 100 ManaCooldown: 20/19/18/17/16 secondsRange: 925
Blitzcrank fires his right hand. If it encounters an enemy unit it will stun them and deal 80/135/190/245/300 (+100% Ability Power) magic damage while he pulls them to himself.
Overdrive

Overdrive

Cost: 75 ManaCooldown: 15 secondsRange: 1
Blitzcrank supercharges himself, gaining 70/75/80/85/90% Movement Speed and 30/38/46/54/62% Attack Speed for 5 seconds. The Movement Speed bonus decays over the duration.

When Overdrive ends, Blitzcrank's Movement Speed is slowed by 30% for 1.5 seconds.
Power Fist

Power Fist

Cost: 25 ManaCooldown: 9/8/7/6/5 secondsRange: 300
Blitzcrank charges up his fist to make his next attack deal double his total attack damage as physical damage and pop his target up in the air.
Static Field

Static Field

Cost: 100 ManaCooldown: 60/40/20 secondsRange: 600
Passive: Lightning arcs off of Blitzcrank to hit a random nearby enemy for 100/200/300 (+20% Ability Power) magic damage every 2.5 seconds.

Active: Deals 250/375/500 (+100% Ability Power) magic damage and silences surrounding enemy units for 0.5 seconds. The passive is not in effect during the cooldown.

Tips for Allies

  • The 1-2-3 combo of Rocket Grab, Power Fist, and Static Field can devastate an individual opponent.
  • Using Blitzcrank's grab to pull an enemy into your tower range followed by a Power Fist will allow the tower to get several hits on them.

Tips for Enemies

  • Blitzcrank's passive Mana Barrier grants him a shield when he is low on health.
  • Staying behind creeps can prevent you from being Rocket Grabbed. Blitzcrank's Rocket Grab only pulls the first enemy target it encounters.

Lore

Zaun is a place where both magic and science have gone awry, and the unchecked nature of experimentation has taken its toll. However, Zaun's lenient restrictions allow their researchers and inventors the leeway to push the bounds of science at an accelerated rate, for better or worse.

It was under these conditions that a team of doctoral students from Zaun's College of Techmaturgy made a breakthrough in the field of intelligent steam automation. Their creation, the steam golem Blitzcrank, was developed to exercise judgment on-the-fly in order to assist with Zaun's hazardous waste reclamation process, since often the conditions did not allow for human supervision. However, he soon began exhibiting unforeseen behaviors.

Over time, the scientists were able to identify a demonstrated learning process, and Blitzcrank fast became a celebrity. As is sadly often the case though, credit for the golem's creation was scooped up by another - Professor Stanwick Pididly - though most now know the truth. In the wake of the ensuing legal maelstrom, it became evident that neither party truly had the steam golem's best interests at heart, and Blitzcrank humbly petitioned for personal autonomy.

Backed by overwhelming support from the public, it took the liberal Council of Zaun only a few weeks to declare Blitzcrank a fully-independent, sentient entity. A unique being, the golem left Zaun, distressed by the controversy and feeling there was no place he could fit in. Now he searches the lands of Valoran to find a place where he might someday belong.

Though Blitzcrank may batter anything that stands in his way, he really has a heart of gold...encased in a framework of iron...in a carapace of steel.

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