Armor:21.88(+3.5 per level)
Health:484.4 (+80 per level)
Magic Resist:30 (+0 per level)
Health Regen:6.42 (+0.55 per level)
Attack Damage:55.66 (+2.41 per level)
MP:360.6 (+42 per level)
Attack Speed:0.625 (+2.8% per level)
MP Regen:8.09 (+0.65 per level)
Rising Spell ForceEzreal gains increasing Attack Speed each time he successfully hits a spell, stacking up to 5 times.
Cost: 28/31/34/37/40 ManaCooldown: 6.5/6/5.5/5/4.5 secondsRange: 1150Ezreal fires a bolt of energy, dealing 35/55/75/95/115 (+110% Attack Damage) (+40% Ability Power) physical damage (applies on-hit effects).
Ezreal's cooldowns are reduced by 1.5 seconds if Mystic Shot hits a target.
Cost: 50/60/70/80/90 ManaCooldown: 9 secondsRange: 1000Ezreal fires a wave of energy that damages all enemy champions it passes through for 70/115/160/205/250 (+80% Ability Power) magic damage. If Ezreal or his Allied champions are hit by the wave, their Attack Speed is increased by 20/25/30/35/40% for 5 seconds.
Cost: 90 ManaCooldown: 19/17.5/16/14.5/13 secondsRange: 475Ezreal teleports to a nearby location and fires a bolt at the nearest enemy, dealing 75/125/175/225/275 (+50% Bonus Attack Damage) (+75% Ability Power) magic damage.
Cost: 100 ManaCooldown: 120 secondsRange: 20000Ezreal winds up for 1 second to fire a long range missile that deals 350/500/650 (+100% Bonus Attack Damage) (+90% Ability Power) magic damage to each enemy it passes through. Deals 10% less damage for each enemy hit (minimum 30%).
Tips for Allies
- Use Arcane Shift to help line up your other skill shots.
- You can play Ezreal either as a Attack Damage carry or Ability Power carry depending on how you build him.
- You can line up Trueshot Barrage to hit multiple minion waves or even Monsters.
Tips for Enemies
- Ezreal is a very fragile champion so take the fight to him.
- Ezreal is completely skill shot based, so make sure to keep minions in between you.
- Mystic Shot applies on-hit effects including the Crest of Cinders.
The intrepid young adventurer Ezreal has explored some of the most remote and abandoned locations on Runeterra. During an expedition to the buried ruins of ancient Shurima, he recovered an amulet of incredible mystical power. Likely constructed to be worn by one of the Ascended, the enormous talisman nonetheless fit snugly upon his arm, amplifying his raw sorcerous skill to such an extent that he's gained the reputation of a hero, much to his embarrassment.