Champion Rotation


the Storm's Fury
Armor:19.384(+3.8 per level)
Health:487.04 (+78 per level)
Magic Resist:30 (+0 per level)
Health Regen:5.42 (+0.55 per level)
Attack Damage:51.956 (+2.95 per level)
MP:409.52 (+64 per level)
Attack Speed:0.625 (+2.61% per level)
MP Regen:11.5 (+0.4 per level)




Increases the Movement Speed of all allied champions moving towards Janna by 8%.
Howling Gale

Howling Gale

Cost: 90/105/120/135/150 ManaCooldown: 14/13/12/11/10 secondsRange: 1700
Summons a whirlwind, which deals 60/85/110/135/160 (+35% Ability Power) magic damage to enemies in its path and knocks them into the air for 0.5 seconds.

The whirlwind can be charged for up to 3 seconds. For each second it charges, it deals 15/20/25/30/35 (+10% Ability Power) bonus damage, knocks up for an additional 0.25 seconds, and travels 35% further.

Activate again to release the whirlwind early.


Cost: 40/50/60/70/80 ManaCooldown: 12 secondsRange: 600
Passive: Increases Movement Speed by 9/11/13/15/17% (+2% Ability Power%) and allows movement through units.

Active: Deals 60/115/170/225/280 (+50% Ability Power) magic damage to an enemy and slows their Movement Speed by 24/28/32/36/40% (+6% Ability Power%) for 3 seconds. Passive benefit is lost while Zephyr is on cooldown.
Eye Of The Storm

Eye Of The Storm

Cost: 70/80/90/100/110 ManaCooldown: 10 secondsRange: 800
Shields an allied Champion or turret for 5 seconds. The shield absorbs up to 80/120/160/200/240 (+70% Ability Power) damage and grants 10/17.5/25/32.5/40 (+10% Ability Power) Attack Damage until it breaks.


Cost: 100 ManaCooldown: 150/135/120 secondsRange: 725
Summons forth the might of the wind to knock surrounding enemies back and restores 100/150/200 (+50% Ability Power) Health to nearby allies each second for 3 seconds.

Tips for Allies

  • Eye of the Storm can be used on allied turrets.
  • Quickly firing a Howling Gale without the charge up can be used to heavily disable the other team.
  • Timing Janna's ultimate can push enemies away from a wounded ally or even separate enemies.

Tips for Enemies

  • Save an interrupt ability for when Janna uses her ultimate.
  • Listen for the charge up sound on Howling Gale in case Janna is trying to hit you with it from off screen or from brush.
  • Janna's at her strongest when buffing another ally. If you can harass her ally, it will weaken her ability to fight you.


There are those sorcerers who give themselves over to the primal powers of nature, forgoing the learned practice of magic. Such a sorceress is Janna, who first learned magic as an orphan growing up amidst the chaos that is the city-state of Zaun. Janna eked out what living she could on the streets. Life was tough and dangerous for the beautiful young girl, and she survived by her wits, and by stealing when wits weren't enough. The rampant magic that characterizes Zaun was the first and most alluring tool which Janna realized could both protect and elevate her. Janna discovered that she had an affinity for a particular type of magic - the elemental magic of air. She mastered her studies of air magic in a matter of months, almost as if she was born of it. Janna went from a street vagrant to an avatar of the air virtually overnight, stunning and surpassing those who taught her. Such a rapid ascension also changed her physical appearance, giving her an otherworldly look.

Seeking to right the injustice in the world (particularly the insanity that has become the city of Zaun), Janna has brought her talents to the League. She is a voice for the regulation of magical experimentation and a supporter of the development of techmaturgy, making her an indirect ally of the city-state of Piltover and the amazing techmaturgical minds that live there. Janna is also a new favorite of the League's many fans. She is often the center of attention at functions, fan appreciation days, and other celebratory events. There is something untouchable about Janna, however, and her affections can change as quickly as the wind.

Do not be captivated by Janna's beauty. Like the wind, she is one gust away from terrible destruction.