Champion Rotation


the Spear of Vengeance
Armor:19.012(+3.5 per level)
Health:517.76 (+83 per level)
Magic Resist:30 (+0 per level)
Health Regen:6 (+0.55 per level)
Attack Damage:63 (+2.9 per level)
MP:231.8 (+35 per level)
Attack Speed:0.644 (+2.5% per level)
MP Regen:6.3 (+0.4 per level)


Martial Poise

Martial Poise

Enter a movement command while winding up Kalista's basic attack or Pierce to lunge a short distance when she launches her attack.


Cost: 50/55/60/65/70 ManaCooldown: 8 secondsRange: 1150
Hurl a fast but narrow spear that deals 10/70/130/190/250 (+100% Attack Damage) physical damage. Triggers Martial Poise (P), Sentinel (W), and Rend (E).

If it kills a target, Pierce continues onward, passing all stacks of Rend to the next target.


Cost: 20 ManaCooldown: 30 secondsRange: 5000
Passive: When Kalista is near her Oathsworn, she gains + 0% Attack Speed. If they both basic attack the same target, she deals 5/7.5/10/12.5/15% of their max health as magic damage. 10 second cooldown per target.

Active: Send a soul Sentinel to patrol an unseen area. Champions spotted are revealed for 4 seconds. Sentinels last 3 laps.

Kalista gains a charge of Sentinel every 90/80/70/60/50 seconds.


Cost: 30 ManaCooldown: 0 secondsRange: 1000
Passive: While Rend is off cooldown, Kalista's spears pierce their target, lingering for 4 seconds.

Active: Rip the spears from nearby targets, dealing 20/30/40/50/60 (+60% Attack Damage) physical damage and slowing their Movement Speed by 25/30/35/40/45% for 2 seconds.

If Rend kills at least one target, its cooldown is reset.
If Rend kills two or more targets, its mana cost is refunded.
Fate's Call

Fate's Call

Cost: 100 ManaCooldown: 120/90/60 secondsRange: 1000
Draw Kalista's Oathsworn to her. For up to 4 seconds, the Oathsworn is untargetable and pacified.

The Oathsworn may mouse click to fly toward target position, stopping at the first enemy champion hit and knocking all enemies in a small radius back.

Kalista's Oathsworn must be within 1100 units for her to cast this ability.

Tips for Allies

  • Rend is a valuable last hitting aid, since its cooldown resets if it kills a target.
  • Entering a move order once to trigger Martial Poise will not clear Kalista's basic attack target.
  • Due to her passive, Kalista's Movement Speed is effectively increased by Attack Speed.

Tips for Enemies

  • Kalista's mobility is dependent upon attacking. This means it is low when she is outside of her attack range and that Attack Speed slows reduce the amount of distance she can cover in an engagement.
  • Kalista cannot cancel her basic attack wind up. While she is very mobile, this offers a window to land spells on her if you anticipate when she will begin attacking.
  • If you can break line of sight from Kalista, including through brush, her basic attacks will miss you, falling harmlessly to the ground.


''When wronged, we seek justice. When hurt, we strike back. When betrayed, the Spear of Vengeance strikes!''

A specter of wrath and retribution, Kalista is the undying spirit of vengeance, an armored nightmare summoned from the Shadow Isles to hunt deceivers and traitors. The betrayed may cry out in blood to be avenged, but Kalista only answers those whose cause she deems worthy of her skills. Woe betide those who become the focus of Kalista's wrath, for any pact sealed with this grim hunter can only end on the cold fire of her soul-spears.