Champion Rotation
karthus

Karthus

the Deathsinger
Armor:20.88(+3.5 per level)
Health:516 (+75 per level)
Magic Resist:30 (+0 per level)
Health Regen:6.42 (+0.55 per level)
Attack Damage:45.66 (+3.25 per level)
MP:372.48 (+61 per level)
Attack Speed:0.625 (+2.11% per level)
MP Regen:6 (+0.8 per level)
Movement:335

Abilities

Death Defied

Death Defied

Upon dying, Karthus enters a spirit form that allows him to continue casting spells for 7 seconds.
Lay Waste

Lay Waste

Cost: 20/26/32/38/44 ManaCooldown: 1 secondsRange: 875
Creates a delayed blast at Karthus' cursor position dealing 40/60/80/100/120 (+30% Ability Power) magic damage to each nearby enemy.

If the blast hits only a single unit it deals double damage.
Wall of Pain

Wall of Pain

Cost: 100 ManaCooldown: 18 secondsRange: 1000
Creates a wall that lasts for 5 seconds. Enemies that pass through the wall have their Magic Resist reduced by 15% and Movement Speed reduced by 40/50/60/70/80% for 5 seconds (their Movement Speed gradually recovers over the duration).
Defile

Defile

Cost: 30/42/54/66/78 Mana Per Second Cooldown: 0.5 secondsRange: 550
Toggle Off: When Karthus kills a unit, he restores 20/27/34/41/48 Mana.

Toggle On: Drains {{ cost }} Mana to deal 30/50/70/90/110 (+20% Ability Power) magic damage to nearby enemies each second.
Requiem

Requiem

Cost: 150/175/200 ManaCooldown: 200/180/160 secondsRange: 10000
After channeling for 3 seconds, Karthus deals 250/400/550 (+60% Ability Power) magic damage to all enemy champions (regardless of distance).

Tips for Allies

  • Ask your allies to help point out when you should use Requiem to get kills in different lanes.
  • Lay Waste is very strong at farming minions and harassing enemy champions.

Tips for Enemies

  • Karthus can cast spells for a short duration after he is killed. Move away from his corpse to be safe.
  • Make sure you always have enough health to survive Requiem, even if you have to go back to the base more frequently to heal.

Lore

''Death is not the end of the journey, it is just the beginning...''

The harbinger of oblivion, Karthus is an undying spirit whose haunting songs are a prelude to the horror of his nightmarish appearance. The living fear the eternity of undeath, but Karthus sees only beauty and purity in its embrace, a perfect union of life and death. When Karthus emerges from the Shadow Isles, it is to bring the joy of death to mortals as an apostle of the unliving.

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