Champion Rotation


the Prophet of the Void
Armor:20(+3.5 per level)
Health:525 (+75 per level)
Magic Resist:30 (+0 per level)
Health Regen:6 (+0.6 per level)
Attack Damage:55 (+3 per level)
MP:300 (+55 per level)
Attack Speed:0.625 (+1.5% per level)
MP Regen:6 (+0.8 per level)


Void Shift

Void Shift

When he hasn't recently taken damage or been crowd controlled, Malzahar gains massive damage reduction and crowd control immunity, lingering for a short period after taking damage.

Damage from lane minions is unaffected.
Call of the Void

Call of the Void

Cost: 80 ManaCooldown: 6 secondsRange: 900
Malzahar opens two portals to the Void that fire projectiles inward, dealing 70/110/150/190/230 (+70% Ability Power) magic damage and silencing enemies hit for 1/1.25/1.5/1.75/2 second(s).
Void Swarm

Void Swarm

Cost: 40 ManaCooldown: 0 secondsRange: 450
Summon a Voidling lasting 12 seconds to fight nearby enemies.

If a Voidling has more than 0 seconds remaining, its first attack on a champion or monster spawns a new Voidling with the same remaining duration.

  • Deal 0 (+ 0) physical damage plus 10/15/20/25/30 (+20% Ability Power) magic damage (50% damage against monsters)
    Have {{ e10 }}% bonus Movement Speed towards enemies afflicted by Nether Grasp or Malefic Visions
    Deal 300% damage to lane minions affected by Malefic Visions
  • Malefic Visions

    Malefic Visions

    Cost: 60/70/80/90/100 ManaCooldown: 15/13/11/9/7 secondsRange: 650
    Deal 80/115/150/185/220 (+70% Ability Power) magic damage to an enemy target over 4 seconds. Applying Call of the Void or Nether Grasp to the victim during this time refreshes the visions.

    If the victim is killed, Malzahar gains 0 Mana (2% of max mana) and the visions spread to the nearest enemy.
    Nether Grasp

    Nether Grasp

    Cost: 100 ManaCooldown: 120/100/80 secondsRange: 700
    Malzahar suppresses a target champion for 2.5 seconds and creates a zone of negative energy around it that deals 5/7/9% (+1%5 Ability Power%) of nearby enemies max Health as magic damage per second for 5 seconds.

    Tips for Allies

    • Wait to cast Void Swarm until there are nearby enemies for the Voidling to attack or kill.
    • Use Call of the Void and Nether Grasp to renew the duration of Malefic Visions on enemies.
    • Avoiding damage in lane maximizes the uptime on Void Shift, increasing Malzahar's safety dramatically.

    Tips for Enemies

    • When Malzahar hits a spell on enemies affected by Malefic Visions, the Visions are refreshed.
    • Avoid minion waves that have been affected by Malefic Visions. You never know when they may die and pass the Visions onto you.
    • Malzahar is especially dangerous when he has built up his Void Swarm.


    Many men have gone mad beneath the glare of the Shurima sun, but it was during the night's chilling embrace that Malzahar relinquished his sanity. Malzahar was born a seer, blessed with the gift of prophecy. His talent, though unrefined, promised to be one of Runeterra's greatest boons, but destiny plotted him another course; his sensitivity to the roiling tides of fate allowed other, unwelcome things to tug at his subconscious mind. In his dreams, where the veil of separation is thinnest, a sinister thing beckoned. For some time, Malzahar was able to resist its prodding solicitation, but with each passing night the voice grew louder, or perhaps deeper, until he could withstand the call no more.

    He ventured into the desert without supplies, drawn by the lure of a specious charm. His destination: a lost civilization to the east, known to ancient texts as Icathia. Few believed such a place ever existed, and those who did were certain that the sands had long since devoured whatever remained. When Malzahar's cracked feet finally failed him, he found himself kneeling at the base of a bizarre crumbling obelisk. Beyond it lay the alien geometry of a ruined city and the giant decaying idols of dark and horrific gods. His eyes, seeing what others cannot, and what none should, were filled with the essence of the Void. His once shifting visions of the future were replaced with the immutable promise of Valoran beset by creatures of the Void. Standing alone, but not alone, amidst the echoing dunes, he noticed the familiar voice escape his own lips in a parched rasp, bearing three words whose weight trembled his knees: League of Legends. Now infused with the power of the Void itself, Malzahar set off to the north to seek his fate.

    ''The land may melt, the sea may swell, the sky may fall... but They will come.''
    -- Malzahar