Champion Rotation
mordekaiser

Mordekaiser

the Iron Revenant
Armor:20(+3.75 per level)
Health:525 (+73 per level)
Magic Resist:32.1 (+1.25 per level)
Health Regen:4 (+0.3 per level)
Attack Damage:61 (+5 per level)
None:0 (+0 per level)
Attack Speed:0.601 (+2.2% per level)
None Regen:0 (+0 per level)
Movement:325

Abilities

Iron Man

Iron Man

A percent of the damage dealt from abilities is converted into a temporary shield, absorbing incoming damage.
Mace of Spades

Mace of Spades

Cost: {{ e10 }} HealthCooldown: 10/8.5/7/5.5/4 secondsRange: 600
Mordekaiser's next three hits are empowered. The first two strikes deal 10/20/30/40/50 (+165% Bonus Attack Damage) (+100% Bonus Attack Damage) bonus magic damage. The final strike deals 2 times the bonus damage of the previous strikes, up to 0 (+ 0) (+ 0).
Harvesters of Sorrow

Harvesters of Sorrow

Cost: 140/180/220/260/300 HealthCooldown: 12/11/10/9/8 secondsRange: 1000
Passive: Mordekaiser gains bonus experience for killing minions near allied champions.

Bonus Experience Earned: 0

Active: Target an ally, linking them to Mordekaiser:

  • Both gain up to 75 movement speed toward one another.

    When they touch, they deal 140/180/220/260/300 (+90% Ability Power) magic damage over 4 seconds to nearby enemies.

    Reactivate to both instantly steal 50/85/120/155/190 (+30% Ability Power) health from nearby enemies (25% heal on minions, max 2 units; deals magic damage).
  • Siphon of Destruction

    Siphon of Destruction

    Cost: HealthCooldown: 6/5.75/5.5/5.25/5 secondsRange: 700
    Mordekaiser deals 35/65/95/125/155 (+60% Ability Power) (+60% Ability Power) magic damage in a cone.

    For each Champion hit, he gains 15/17.5/20/22.5/25% maximum shield.
    Children of the Grave

    Children of the Grave

    Cost: No CostCooldown: 120/105/90 secondsRange: 650
    Passive - Dragon Force: Damaging the Dragon will Curse it for 10 seconds.

    Active: Curse target Champion and steal 25/30/35% (+4% Ability Power)% of their maximum health (25% initially, 75% over 10 seconds; deals magic damage).

    Curse Effect: When killed by Mordekaiser's team, the Cursed unit's soul will follow Mordekaiser for 45/60/75 seconds. Mordekaiser gains 30% of their ability power and 25% of their bonus health. The ghost gains (+ 0) attack damage and (+ 0) health.

    The ghost can be controlled by holding the alt key and using the right mouse button or by reactivating this ability.

    Tips for Allies

    • You can control a pet by holding down the alt key and using the right mouse button.
    • Sometimes the best defense is more offense; use Mordekaiser's abilities to charge up his shield.
    • Remember that Children of the Grave can be used defensively because of its lifesteal component.

    Tips for Enemies

    • Mordekaiser's abilities charge up his shield, making him tougher to kill over time. Try focusing fire on Mordekaiser to burst him down.
    • Keep your distance and don't stand near creep waves since he'll be aiming Siphon of Destruction at them.
    • Watch out for the Children of the Grave and Ignite combo. If you're low enough, this will kill you and give his team a powerful ghost.

    Lore

    ''All things must die... and yet I live on.''

    The baleful revenant Mordekaiser is among the most terrifying and hateful spirits haunting the Shadow Isles. He has existed for countless centuries, shielded from true death by necromantic sorcery and the force of his own dark will. Those who dare face Mordekaiser in battle risk a horrific curse: he enslaves his victims' souls to become instruments of destruction.

    Links