Champion Rotation


Keeper of the Hammer
Armor:29(+3.5 per level)
Health:540 (+90 per level)
Magic Resist:32 (+1.25 per level)
Health Regen:8 (+0.8 per level)
Attack Damage:56 (+4 per level)
MP:280 (+40 per level)
Attack Speed:0.625 (+2.5% per level)
MP Regen:7 (+0.7 per level)


Iron Ambassador

Iron Ambassador

Poppy throws her buckler, gaining range and bonus magic damage.

The buckler lands at a nearby location and Poppy can pick it up to gain a shield. Enemies can step on the buckler to destroy it.
Hammer Shock

Hammer Shock

Cost: 35/40/45/50/55 ManaCooldown: 9/8/7/6/5 secondsRange: 430
Poppy smashes the ground, dealing 35/55/75/95/115 (+80% Bonus Attack Damage) plus 7% of the enemies' maximum Health as physical damage, and leaving an unstable area.

The area slows enemies inside it by 20/25/30/35/40% and erupts after 1 second, dealing the initial damage again.
Steadfast Presence

Steadfast Presence

Cost: 50 ManaCooldown: 24/22/20/18/16 secondsRange: 400
Passive: Poppy gains 0 Armor and 0 Magic Resist (15% of Armor and Magic Resist). This bonus is doubled if Poppy is below 40% Health.

Active: For the next 2.5 seconds, Poppy gains 32/34/36/38/40% Movement Speed. While Steadfast Presence is active, she stops enemy dashes in an area around her, dealing 70/110/150/190/230 (+70% Ability Power) magic damage.
Heroic Charge

Heroic Charge

Cost: 70 ManaCooldown: 14/13/12/11/10 secondsRange: 425
Poppy tackles an enemy, dealing 50/70/90/110/130 (+50% Bonus Attack Damage) physical damage and carrying them forward. If Poppy carries the target into terrain, the enemy takes 50/70/90/110/130 (+50% Bonus Attack Damage) additional physical damage and is stunned for 1.6/1.7/1.8/1.9/2 seconds.
Keeper's Verdict

Keeper's Verdict

Cost: 100 ManaCooldown: 140/120/100 secondsRange: 500
First Cast: Poppy channels for up to 4 seconds, slowing herself by 15%.

Second Cast: Poppy smashes the ground, emanating a shockwave that deals 200/300/400 (+90% Bonus Attack Damage) physical damage to enemies around the first champion hit and knocking them a large distance toward their Summoning Platform. The shockwave length and knockback distance increases with channel duration.

Enemies are untargetable while they are being knocked away.

Tips for Allies

  • Iron Ambassador tends to land near walls, try to take advantage of this with Heroic Charge.
  • Keeper's Verdict can be released immediately to send the enemy straight up, take advantage of this in duels.

Tips for Enemies

  • Poppy can stop nearby enemies from dashing with Steadfast Presence.
  • When Poppy starts to spin her hammer, she is charging Keeper's Verdict.
  • You can step on Poppy's shield to deny it from her.


''I'm no hero. Just a yordle with a hammer.''

Runeterra has no shortage of valiant champions, but few are as tenacious as Poppy. Bearing a hammer twice the length of her body, this determined yordle has spent untold years searching for the ''Hero of Demacia,'' a fabled warrior said to be the rightful wielder of her weapon.