Champion Rotation
rengar

Rengar

the Pridestalker
Armor:25.88(+3 per level)
Health:586.2 (+90 per level)
Magic Resist:32.1 (+1.25 per level)
Health Regen:7 (+0.5 per level)
Attack Damage:60 (+1.5 per level)
Ferocity:4 (+0 per level)
Attack Speed:0.625 (+3.5% per level)
Ferocity Regen:0 (+0 per level)
Movement:345

Abilities

Unseen Predator

Unseen Predator

While in brush, Rengar leaps at his target with his basic attack.

Rengar's abilities build Ferocity. Upon reaching full Ferocity, his next ability becomes empowered and grants him Movement Speed on cast, but he instantly loses all Ferocity if he leaves combat.

Killing enemy champions awards trophies on Rengar's Bonetooth Necklace, permanently increasing his Attack Damage.
Savagery

Savagery

Cost: Generates 1 FerocityCooldown: 0.25 secondsRange: 450
Slash all enemies in an arc before piercing all enemies in a line for 40/60/80/100/120 (+ 0) physical damage per strike.

Ferocity effect:
Each hit deals 1 @dynamic.Attack Damage damage.

If cast outside max range, Rengar lunges forward to extend the range of the piercing attack.
If used during leap, Savagery is cast immediately following the leap.
Battle Roar

Battle Roar

Cost: Generates 1 FerocityCooldown: 0.25 secondsRange: 450
Deals 50/80/110/140/170 (+80% Ability Power) magic damage to nearby enemies and heals Rengar for 50% of the damage he took in the last 1.5 seconds.

Ferocity effect:
Deals 0 (+80% Ability Power) magic damage, removes existing crowd control effects, and prevents incoming ones for 1.5 seconds, in addition to its normal effect.

Damage healed from monster attacks is increased by 100%.
Bola Strike

Bola Strike

Cost: Generates 1 FerocityCooldown: 0.25 secondsRange: 1000
Throw a bola, dealing 50/100/150/200/250 (+70% Bonus Attack Damage) physical damage and slowing the first enemy hit by 30/45/60/75/90% for 1.75 seconds.

Ferocity effect:
Deals 0 (+70% Bonus Attack Damage) physical damage and roots the target for 1.75 seconds.
Thrill of the Hunt

Thrill of the Hunt

Cost: No CostCooldown: 130/100/70 secondsRange: 2000/3000/4000
Rengar gains 40% Movement Speed and vision of the nearest enemy champion (within 2000/3000/4000 range) for 14/22/30 seconds.

After the first 2 seconds, Rengar becomes Camouflaged and can leap to an enemy without being in brush. Leaping to the nearest champion results in a critical strike.

Attacking or casting most spells ends Thrill of the Hunt.
Stealth - Camouflaged: This character is hidden from view. It is revealed by nearby enemy champions and turrets.

Tips for Allies

  • Use Rengar's ultimate to find and assassinate high priority targets in team fights and skirmishes.
  • A lot of Rengar's power comes from empowered abilities he uses at the right moment - choose wisely!
  • Make sure to take paths through brush when chasing opponents to take advantage of Rengar's passive.

Tips for Enemies

  • Rengar gains an empowered ability when his resource bar is full. Try to confront him when it's low.
  • Rengar's passive enables him to leap out of brush, so avoid fighting him when near bushes.
  • Rengar puts an indicator over the nearest enemy champion when he is camouflaged during his ultimate.

Lore

On every wall of his den, the trophy hunter Rengar mounts the heads, horns, claws, and fangs of the most lethal creatures in Valoran. Though his collection is extensive, he remains unsatisfied, tirelessly seeking greater game. He takes time with every kill, studying his prey, learning, and preparing himself for the next encounter with the one monster he never managed to defeat.

Rengar never knew his real parents, but was raised by a human who was revered as a legendary hunter. He was an ideal pupil, intently absorbing the lessons of his father, and improving them with his uncanny feral instincts. Before his mane had fully grown, Rengar set off on his own and claimed a wide territory for himself. Along its perimeter, he mounted the skulls of his slain prey - a warning to would-be aggressors. He thought undisputed reign of a region would fulfill him, but instead, he grew restless. No beasts in his domain proved challenging prey, and without formidable adversaries to push his limits, Rengar's spirit waned. He feared that no worthwhile game remained, that he would never again feel the thrill of the hunt. Just when things seemed their bleakest, he encountered the monster. It was a disturbing, alien thing, distinctly out of place in his world. It bore huge scything claws and devoured any animal that strayed across its path. Overzealous at the prospect of a challenge, Rengar ambushed the monster in haste. It far outclassed anything he'd hunted before. Their fight was savage, and each suffered crippling wounds. Rengar lost an eye, but the most grievous blow was to his pride. He had never before failed to make the kill. Worse yet, the severity of his injuries forced him to retreat. Over the following days, he hovered on the threshold between life and death. He was wracked with pain, but beneath it, he felt a glimmer of joy. The hunt was on. If such powerful beings existed in the world, he would find them, and stack their heads high. The monster, however, was a kill he wanted to savor. On his den's largest wall, he reserves a space for the beast's head, a trophy he swears will one day be the centerpiece of his collection.

''Prey on the weak and you will survive, prey on the strong and you will live.''
-- Rengar

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