Champion Rotation
shaco

Shaco

the Demon Jester
Armor:24.88(+3.5 per level)
Health:582.12 (+84 per level)
Magic Resist:32.1 (+1.25 per level)
Health Regen:8.37 (+0.55 per level)
Attack Damage:57.58 (+3.5 per level)
MP:297.2 (+40 per level)
Attack Speed:0.694 (+3% per level)
MP Regen:7.155 (+0.45 per level)
Movement:350

Abilities

Backstab

Backstab

Shaco's basic attack critically strikes for extra damage when striking a unit from behind. Units can't be Backstabbed more than once every few seconds, modified by Shaco's cooldown reduction.
Deceive

Deceive

Cost: 60 ManaCooldown: 14 secondsRange: 400
Shaco teleports nearby and becomes Invisible for 1.5/2.25/3/3.75/4.5 seconds. Shaco remains Invisible even if he uses Jack in the Box or Hallucinate.

His next basic attack during or shortly after Invisibility will deal 20/35/50/65/80 (+ 0) (+50% Ability Power) physical damage ( 0 with Backstab) and reduce Deceive's cooldown by 0 seconds.

Stealth - Invisible: Shaco can only be revealed by nearby enemy Turrets.
Jack In The Box

Jack In The Box

Cost: 50/55/60/65/70 ManaCooldown: 16 secondsRange: 500
Shaco creates a Jack in the Box that hides from view after 2 seconds. It pops out when an enemy comes near, making nearby enemies flee very slowly for 0.5/0.75/1/1.25/1.5 seconds.

Its attacks deal 35/50/65/80/95 (+20% Ability Power) magic damage. It lasts for 60 (+5% Ability Power) seconds while hidden or 5 seconds while firing.
Two-Shiv Poison

Two-Shiv Poison

Cost: 50/55/60/65/70 ManaCooldown: 8 secondsRange: 625
Passive: While Two-Shiv Poison is ready to cast, Shaco's basic attacks apply Two-Shiv Poison for 2 seconds. It reduces Movement Speed by 20/22.5/25/27.5/30%.

Active: Shaco throws a shiv that applies Two-Shiv Poison for 3 seconds and deals magic damage equal to 5/35/65/95/125 (+100% Bonus Attack Damage) (+90% Ability Power) + 0% of the target's missing Health.
Hallucinate

Hallucinate

Cost: 100 ManaCooldown: 100/90/80 secondsRange: 25000
Shaco vanishes briefly and reappears with a clone. The clone lasts up to 18 seconds and detonates when it dies, dealing 300/450/600 (+100% Ability Power) magic damage to nearby enemies and spawning three mini Jack in the Boxes.

  • Mini boxes deal 25/50/75 (+15% Ability Power) damage, make enemies flee for 0.75/1/1.25 second(s), and trigger together.

    Clone deals 75% of Shaco's damage and receives 50% increased damage.

  • The clone can be controlled by holding the alt key and using the right mouse button or by reactivating this ability.

    Tips for Allies

    • Using Deceive over terrain can help you make a clean escape.
    • Try getting items with on-hit effects. These will also benefit your Hallucination clone.
    • Deceive's damage can be increased with increased Critical Damage effects like Infinity Edge.

    Tips for Enemies

    • If Shaco is doing well early-game, it is worth the investment to place Stealth Wards near his Jungle camps.
    • If Shaco uses Deceive to enter a fight he won't be able to quickly use it again to get away. Work with your team to quickly focus him down.

    Lore

    Most would say that death isn't funny. It isn't, unless you're Shaco - then it's hysterical. He is Valoran's first fully functioning homicidal comic; he jests until someone dies, and then he laughs. The figure that has come to be known as the Demon Jester is an enigma. No one fully agrees from whence he came, and Shaco never offers any details on his own. A popular belief is that Shaco is not of Runeterra - that he is a thing summoned from a dark and twisted world. Still others believe that he is the demonic manifestation of humanity's dark urges and therefore cannot be reasoned with. The most plausible belief is that Shaco is an assassin for hire, left to his own lunatic devices until his services are needed. Shaco certainly has proven himself to be a cunning individual, evading authorities at every turn who might seek him for questioning for some horrendous, law-breaking atrocity. While such scuttlebutt might reassure the native inhabitants of Valoran, it seems unimaginable that such a malfeasant figure is allowed to remain at large.

    Whatever the truth of his history might be, Shaco has joined the League of Legends for reasons only he knows. He is a terrifying figure, typically shunned by both his fellow champions and the media at large. Only the summoners in the Institute of War know why such a creature was allowed into the League, but most Runeterrans suspect it to be a means that allows the power that be to keep an eye on the ever-elusive Shaco. Unsurprisingly, this champion is popular in places where madness can openly reign, such as among the power-hungry summoners of Zaun and Noxus.

    Whatever you do, don't tell him you missed the punch line.

    Links