Champion Rotation
trundle

Trundle

the Troll King
Armor:27.536(+2.7 per level)
Health:616.28 (+96 per level)
Magic Resist:32.1 (+1.25 per level)
Health Regen:6 (+0.75 per level)
Attack Damage:60.04 (+3 per level)
MP:281.6 (+45 per level)
Attack Speed:0.67 (+2.9% per level)
MP Regen:7.505 (+0.6 per level)
Movement:350

Abilities

King's Tribute

King's Tribute

When an enemy unit dies near Trundle, he heals for a percent of its maximum Health.
Chomp

Chomp

Cost: 30 ManaCooldown: 4 secondsRange: 300
Trundle lunges at his opponent with his next basic attack, dealing 20/40/60/80/100 (+80%/0.9/1/1.1/1.2 Attack Damage) physical damage and briefly slowing his target.

This attack increases Trundle's Attack Damage by 20/25/30/35/40 for 8 seconds, with his opponent losing half of this amount.
Frozen Domain

Frozen Domain

Cost: 60 ManaCooldown: 15 secondsRange: 750
Trundle coats target location with ice for 8 seconds, gaining 20/25/30/35/40% Movement Speed, 20/35/50/65/80% Attack Speed and 20% increased healing and regeneration from all sources.
Pillar of Ice

Pillar of Ice

Cost: 75 ManaCooldown: 22/20/18/16/14 secondsRange: 1000
Trundle creates an icy pillar at target location for 6 seconds, becoming impassable terrain and slowing all nearby enemy units by 30/35/40/45/50%.
Subjugate

Subjugate

Cost: 100 ManaCooldown: 110/90/70 secondsRange: 650
Trundle drains 20/27.500000000000004/35 (+2% Ability Power)% of an enemy champion's maximum Health as Magic Damage and 40% of their Armor and Magic Resist, half immediately and half over 4 seconds. The Armor and Magic Resist is returned 4 seconds after the drain ends.

Tips for Allies

  • Trundle excels at fighting within his Frozen Domain. Try to draw enemies onto it.
  • Use Subjugate to soften a powerful enemy tank or to create a target for your team to focus fire.
  • Chomp is good for lowering the physical damage of enemies; try to focus it on enemy physical damage dealers.

Tips for Enemies

  • Trundle is very powerful at location-based combat. Try to draw him off of his Frozen Domain.
  • Make sure to get out of his Pillar of Ice as quickly as possible, as it significantly slows you down.

Lore

Trundle is a hulking and devious troll with a mischievous streak. There is nothing he can't beat into submission and bend to his will, not even the ice itself. With his massive, frozen club, he chills his enemies to the core and runs them through with jagged shards of ice. Fiercely territorial, Trundle chases down anyone foolish enough to enter his domain and laughs as they bleed onto the tundra.

Trundle's warband once followed a foolish and cowardly chieftain. Under such a weak leader, Trundle feared he and his kin would fall prey to the other troll hordes scattered across the tundra. When his challenge to the chieftain ended in humiliation, Trundle did something that wasn't very troll-like: instead of his fists, he turned to his wits. Thinking on his hairy feet, he spun a tall tale about the troll leaders of old, claiming they wielded weapons of great power as symbols of their right to rule. Though he'd made up the story on the spot, Trundle wagered that if he could find or steal such a weapon, he would become the rightful leader of the warband. The trolls believed him, but none thought him capable of undertaking such a challenge. Knowing the boastful troll would die trying, the foolish chieftain agreed and Trundle departed to the familiar sound of laughter.

Alone but undaunted, Trundle ventured into the foreboding realm of the dreaded Ice Witch. There, hidden among the many ancient and dangerous secrets, he hoped to find a weapon to prove his elaborate tale. He out-muscled the Ice Witch's guards and outsmarted her dark magic traps, but nothing he scavenged matched the power he'd described to his kin. Finally, he found an unexpected prize: a huge and magical club of never-melting True Ice. Grasping the weapon, he marveled at the cold power that ran through him. But then the wrathful Ice Witch herself appeared. As she summoned her dark magic, Trundle believed he had met his end, but another clever idea struck him. With a knowing grin, he offered the Ice Witch a devious proposition: a troll army, he told her, would be of much more use to her than one troll corpse....

When Trundle returned to the warband, his fellow trolls bowed to his conquest. Calling his weapon ''Boneshiver,'' he took a moment to enjoy the look of numb shock on his chieftain's face before he caved it in. Seizing command, Trundle announced that there would no longer be chieftains - only a Troll King before whom all of his kind would kneel. The trolls rallied behind their brash, new leader and prepared for the coming war. With Trundle leading the charge, the time of the trolls had finally come.

''Outsmart anyone you can't beat, and beat anyone you can't outsmart.''
-- Trundle

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