Champion Rotation
vladimir

Vladimir

the Crimson Reaper
Armor:23(+3.3 per level)
Health:525 (+84 per level)
Magic Resist:30 (+0 per level)
Health Regen:7.005 (+0.6 per level)
Attack Damage:52 (+3 per level)
Gnarfury:2 (+0 per level)
Attack Speed:0.625 (+2% per level)
Gnarfury Regen:0 (+0 per level)
Movement:330

Abilities

Crimson Pact

Crimson Pact

Every 25 points of bonus Health gives Vladimir 1 Ability Power and every 1 point of Ability Power gives Vladimir 1 bonus Health (does not stack with itself).
Transfusion

Transfusion

Cost: No CostCooldown: 9/8/7/6/5 secondsRange: 600
Vladimir drains the lifeforce of his target, dealing 75/90/105/120/135 (+55% Ability Power) magic damage and healing himself for 20/25/30/35/40 (+35% Ability Power) health. After casting Transfusion twice, Vladimir gains Crimson Rush the next time it becomes available to cast.

Crimson Rush: Vladimir is briefly hasted and for the next 2.5 seconds Transfusion deals 100% increased damage and heals for an additional 0 plus 5% (+ 0%) of his missing health (empowered heal has 35% effectiveness against minions).
Sanguine Pool

Sanguine Pool

Cost: 80/135/190/245/300% of current Health Cooldown: 28/25/22/19/16 secondsRange: 350
Vladimir sinks into a pool of blood for 2 seconds, gaining a brief haste and becoming untargetable while slowing enemies above him by 40%.

Vladimir deals 80/135/190/245/300 (+15% bonushealth) [10% of bonus Health] magic damage over the duration and heals himself for 15% of that amount.

Sanguine Pool can be cast while charging Tides of Blood.
Tides of Blood

Tides of Blood

Cost: Channeling Cost % of max Health Cooldown: 13/11/9/7/5 secondsRange: 600
First Cast: Vladimir charges up a reservoir of blood, spending up to 8% of his max Health ( 0) to increase this spell's damage. While at full charge, Vladimir is slowed.

Second Cast: Vladimir unleashes a nova of blood at surrounding enemies which deals between 30/45/60/75/90 (+ 0) (+35% Ability Power) and {{ e10 }} (+ 0) (+100% Ability Power) magic damage and, at full charge, briefly slows by 40/45/50/55/60%. Targets hit block a portion of the nova.

Tides of Blood will release automatically if held for more than 1.5 seconds.
Hemoplague

Hemoplague

Cost: No CostCooldown: 150/135/120 secondsRange: 625
Vladimir infects enemies in a target area with a virulent plague, causing them to take 10% increased damage from all sources for 4 seconds.

After 4 seconds, Vladimir deals 150/250/350 (+70% Ability Power) magic damage to all infected targets. If Hemoplague damages an enemy Champion, Vladimir heals himself for 0 (+ 0), plus 50% for each Champion beyond the first.

Tips for Allies

  • Transfusion instantly deals damage to the enemy before healing Vladimir, making it one of the best last hitting tools in the game.
  • Cast Hemoplague where it will afflict the most units.
  • Sanguine Pool pops incoming missiles, so it can be used to dodge disables.

Tips for Enemies

  • Try to take Vladimir down before Hemoplague detonates, as it will heal him for each afflicted enemy Champion.
  • Making Vladimir use Sanguine Pool at the start of a fight will maximize the Health cost of the ability to him.
  • Items that counter Health stacking, such as Liandry's Torment and Blade of the Ruined King, are very effective against Vladimir.

Lore

There is a temple hidden in the mountains between Noxus and the Tempest Flats, where the secrets of an ancient and terrifying sorcery are kept. The area surrounding the temple is littered with the exsanguinated corpses of those who have mistakenly wandered too close. These served only to pique the curiosity of Vladimir, when - in his youth - he trekked through these mountains during his flight from Noxus. A day earlier, the teenaged Vladimir had brutally murdered two boys his age, for no better reason than to enjoy the intoxicating scarlet bloom that surged forth. He realized immediately that he would never be able to suppress his murderous desires, and if he remained in Noxus, his foul deeds were sure to catch up with him. Without hesitation, he abandoned the city-state, and journeyed south.

The trail of bodies led him to a crumbling stone temple. Inside he found an aging monk who appraised him with eyes of pure crimson. Vladimir surprised the monk by returning the wicked gaze with zeal. Recognizing the boy's sinister craving, the monk taught Vladimir how to manipulate and control the fluid of life, often practicing on passing travelers. When it came time for Vladimir to learn the final lesson, the monk warned that failure would result in death. Vladimir did not fail, but success bore a grisly surprise. During the ritual, every drop of the monk's blood was drawn from his body and fused with Vladimir's, imbuing him with his master's magical essence, and that of every hemomancer before him. Left alone and suddenly without purpose, Vladimir resolved to return to Noxus, demanding enrollment in the League to prove the supremacy of his craft. When the Noxian High Command observed the gruesome fates which befell the palace guards, they elected to avail themselves of Vladimir's unsavory talents.

''That which runs through you will run you through.''
-- Vladimir

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