Champion Rotation


Rise of the Thorns
Armor:20.04(+3 per level)
Health:499.32 (+74 per level)
Magic Resist:30 (+0 per level)
Health Regen:5.69 (+0.5 per level)
Attack Damage:53.376 (+3.2 per level)
MP:334 (+50 per level)
Attack Speed:0.625 (+2.11% per level)
MP Regen:8.5 (+0.8 per level)


Garden of Thorns

Garden of Thorns

Seeds spawn around Zyra periodically, becoming faster with level and lasting 45 seconds. If an enemy Champion steps on a seed, it dies.

Zyra can cast spells near seeds to grow plants. Extra plants striking the same target deal reduced damage.
Deadly Spines

Deadly Spines

Cost: 60 ManaCooldown: 7/6.5/6/5.5/5 secondsRange: 800
Thick vines spread through the ground and explode into spines, dealing 60/95/130/165/200 (+60% Ability Power) magic damage to enemies within the area.

Garden of Thorns: If Deadly Spines is cast near a seed, a Thorn Spitter grows, dealing 0 (+15% Ability Power) magic damage. A Thorn Spitter has 750 range and lasts 0 seconds.
Rampant Growth

Rampant Growth

Cost: 1 SeedCooldown: 0 secondsRange: 850
Plants a seed, lasting 60 seconds. If an enemy Champion steps on a seed, it dies. Seeds spawned by Rampant Growth grant vision in a small area, and if stepped on they grant vision of the enemy champion for 2 seconds.

Zyra stores a seed every {{ ammorechargetime }} seconds (Max: 8 seeds planted).

Passive: Zyra's plants gain 10/20/30/40/50% extra maximum Health.
Grasping Roots

Grasping Roots

Cost: 70/75/80/85/90 ManaCooldown: 12 secondsRange: 1100
Sends forward vines dealing 60/95/130/165/200 (+50% Ability Power) magic damage and rooting enemies for 0.75/1/1.25/1.5/1.75 second(s).

Garden of Thorns: If Grasping Roots passes near a seed, a Vine Lasher grows dealing 0 (+15% Ability Power) magic damage and slowing enemies by 30% for 2 seconds. A Vine Lasher has 400 range and lasts 0 seconds.


Cost: 100/120/140 ManaCooldown: 130/120/110 secondsRange: 700
Summons the fury of nature, growing a twisted thicket at target location which deals 180/265/350 (+70% Ability Power) magic damage to all enemies in the area as it expands. After 2 seconds, the vines snap upward knocking enemies into the air for 1 second.

Garden of Thorns: Plants within the thicket are enraged, attacking in a flurry for 150% total damage.

Tips for Allies

  • Placing a seed in your spell's path after you have cast it gives you the best chance of having a seed in the proper spot.
  • Seeds grant vision to your team.
  • Zyra is a great ambusher - look for opportunities to set a trap of seeds in brush, then lure enemies in.

Tips for Enemies

  • Zyra's seeds can be destroyed by stepping on them. If she tries to grow them as you do, dodge back at the last moment.
  • Moving closer to Zyra can be a smart move if she places plants too far away from herself.
  • Plants take fixed damage from attacks and effects, similar to wards. They also expire quickly on their own.
  • Moving the fight to a different area will deprive Zyra of accumulated seeds.
  • Seeds placed by Zyra's W are larger, a different color, and grant a small amount of vision to her team.


Longing to take control of her fate, the ancient, dying plant Zyra transferred her consciousness into a human body for a second chance at life. Centuries ago, she and her kind dominated the Kumungu Jungle, using thorns and vines to consume any animal that set foot in their territory. As the years passed, the animal population steadily died off. Food became increasingly scarce, and Zyra could only stand by helplessly as the last of her kin withered away. She thought she would perish alone, until the appearance of an unwary sorceress presented her with an opportunity for salvation.

It was the first time in years Zyra had sensed a creature wander so close. Hunger drew her to the sorceress, but some other, deeper instinct compelled her. She enveloped the woman in thorns with ease, but as she savored this final meal, foreign memories invaded her thoughts. She saw great jungles of metal and stone where humans and animals thrived. Potent magic surged through her vines, and she devised an elegant but risky plan to survive. Using the woman's memories, Zyra poured her newfound magic into the creation of a human-shaped vessel. She didn't know what sort of world awaited her, but she had nothing left to lose. When Zyra opened her eyes, she was overwhelmed by the raw power ready at her fingertips. It wasn't until she noticed the shriveled remains of the plant she once was that she realized how vulnerable she had become. If this body died, there would be no network of vines to retreat through, no roots to regrow her... but she felt truly alive. She beheld the world for the first time as animals did, and a dark smile crept across her lips. She was reborn, and there was so much now within her grasp.

''Closer to the flower, closer to the thorns.''